Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 09-06-2004 , 04:03 AM
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and here is a wireframe....

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# 17 09-06-2004 , 07:02 AM
ereitz's Avatar
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Excellent model!

With a hummer you can really go for the dirty textures.

Looking forward to seeing more.


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 18 09-06-2004 , 11:46 AM
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...speechless...

Ok i can speak again user added image, yeh I cant wait to see that textured...


Watch Space Wars at www.3dden.co.uk now!
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# 19 10-06-2004 , 09:10 AM
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You're doing an exellent job MainlineX!! I'm really looking forward, cause I think it really looks very promissing! Modeling things like the front axis and maybe some extra military equipment... keep it going!!!

p.s. could be nice to model a Hummer 2 afterwards user added image

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