This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I think I might rig him and animate him. I wonder if I can make it look convincing because I intended for him to be offbalanced most of the time because of the tiny wheel. He was going to be a clumsy guy who was really intergetic.
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