Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-06-2004 , 01:23 AM
Registered User
Join Date: Jun 2004
Location: Norway
Posts: 17

Black Faces

Wtf is this, and why are the faces black like this?

user added image

I'll be thankful for some help on how to fix it user added image

# 2 26-06-2004 , 01:51 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Try Edit Polygons > Normals > Set Vertex Normals.

When you soften your edges, you'll probably need to adjust your threshold angle to prevent it from happening again.

# 3 26-06-2004 , 02:52 AM
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Join Date: Jun 2004
Location: Norway
Posts: 17
Thanks! Well.. Set Vertex Normals didn't work, but I tried some of the other tools in Edit Polygons > Normals, and I solved the problem after some different "tooling"user added image

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