This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
As you can see from the photo below, the changes in the texture and reaction to the light on a real apache are very subtle. At least for me it's a friggin challenge to get it right :/
I know nothing of texturing yet.....but i did like the way you textured it in the video. I'm sure you'll get it down. If not chalk it up to your own sense of style : p
awesome vid!
Its funny because at the same time I started playing the vid, the fan of my pc laptop started blowing at max speed so I enjoyed some sound with the animation ;-)
I know what you mean about the subtley of the texture . the way I see it is that for military machines there is basically no spec on the metal (That would glint too much in sunlight and alert enemies to their position I guess!).
I like the second pic it really seems to be working well.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off