Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 17-07-2004 , 05:38 AM
EvoxReloaded
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Beginner WIP Help

Im starting another beginner project modelng a bong.. well ive modeled already but i need some info on putting water inside.. Any Ideas??

# 2 17-07-2004 , 01:51 PM
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Join Date: Feb 2004
Posts: 2,988
Maya fluids would be the best. Or you could just take an emmitter, set the bong to be a collision object, then just download vladmirjp's water texture. A tutorial for the collision object is at digital tutors .com your going to have to register.


Imagination is more important than knowledge.
# 3 18-07-2004 , 09:59 PM
EvoxReloaded
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Thanks Much ::BEERS:

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