Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-08-2004 , 03:10 PM
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Mech

My mech so far. I got the last video to go. Great tutorialuser added image

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# 2 17-08-2004 , 03:17 PM
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Looks cool dude. Hope you learned lots!


Imagination is more important than knowledge.
# 3 17-08-2004 , 05:48 PM
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yeh real nice work!


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# 4 17-08-2004 , 05:57 PM
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Thanks. Yeah, learning really quickly with the tutorialsuser added image

# 5 18-08-2004 , 01:03 AM
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Looking good, keep it up!! user added image

# 6 18-08-2004 , 01:26 AM
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Really nice.. glad you are learning so much from the tuts.

keep going


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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 7 18-08-2004 , 01:33 AM
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can you post a wire?


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# 8 18-08-2004 , 03:59 PM
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I put a smooth of 2 over almost all of the mech, hence the density

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# 9 18-08-2004 , 04:03 PM
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Here it is without smoothing

# 10 18-08-2004 , 04:04 PM
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unsmoothed

# 11 18-08-2004 , 04:05 PM
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Damn Ill remember to add the image this time. 3RD time lucky

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# 12 18-08-2004 , 04:06 PM
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And here's the mesh for the unsmoothed mech. I think only the legs need smoothing. Tell what u thinkuser added image

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