Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 15-10-2002 , 03:39 PM
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Done some more today, started on the mid section

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Now that I have done some more, I'm off to the pub user added image

# 17 15-10-2002 , 03:44 PM
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Gotta love the amount of detail!
Great Job! keep on it!

how heavy is it?

# 18 15-10-2002 , 03:56 PM
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I wonder, is this a 100% poly-model Tolerate?


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# 19 15-10-2002 , 06:42 PM
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it's about 95% poly, i decided to make it poly coz it has the best texturing tools

# 20 16-10-2002 , 12:06 AM
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nice details man.. :p

# 21 18-10-2002 , 02:33 PM
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Wowee, you are really good. Looks alot like the "real" (I wish) thing. Keep going!


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# 22 18-10-2002 , 05:43 PM
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I think one of the most tricky things for this model will be the animatable landing gear

# 23 19-10-2002 , 03:05 AM
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nice man
how long u been @ maya ?
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# 24 19-10-2002 , 06:37 AM
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been using it for about 3 years, since version 2.5

# 25 19-10-2002 , 07:30 AM
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Looks GREAT man!

Can't wait to see it shaded, lit and rendereduser added image

Whoohoo!


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# 26 20-10-2002 , 01:10 AM
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Using RAT? Looks good! Really looking forward to seeing this progress user added image

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# 27 20-10-2002 , 08:59 AM
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Nah, all those images are from Maya native renderer, but I am experimenting with MR at the moment

I would love to use RAT but I can't program the shaders and RAT5 doesn't work with Maya 4.5 user added image

# 28 20-10-2002 , 09:10 AM
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Here is a final gathering render of it using MR 1.5 beta

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# 29 20-10-2002 , 12:28 PM
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Looking very nice m8

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# 30 20-10-2002 , 02:01 PM
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This picture is now copied to my HDD user added image


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