This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Have any of you tried 3D body paint? It look like a nice product. Its mostly integrated with Cinema4D but it can also be used with Maya. It seems like a great tool for texturing/UVing.
Once your UV's are mapped (automatically or otherwise) these programs are nice to use.
From what I've seen, this program lets you paint quite high level textures directly onto you model as well as various options, (Bump, spec, etc...) I was actually looking to get a program like this and this was on the list....
Another program you might want to look at is Deep Paint 3d
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