Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 01-11-2004 , 01:21 PM
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Join Date: Mar 2004
Posts: 3

MovePath in MAYA

Hi
I have a banal question... I'm not advencer user in Maya env that's why I'm askin for... What I'm askin' for is : How to move or roate entire animation with all keys along X,Y or Z axis???? In LightWave its called - Move Path

I know that it can do in the graph editor but I don't want use it because I have to also align my animation object to another object!

how to do it????

Does anyone know?? Thnx


Last edited by 1mario; 01-11-2004 at 03:48 PM.
# 2 08-11-2004 , 11:23 PM
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Join Date: Nov 2004
Posts: 2
yo

you have only to open the outliner and select the skeletton group
then tou can move the whole animation where you want, but sont forget to remplaceyour first key ...

or if you'd crated a root, thenyou w'd select easyly your whole skeletton ...

# 3 09-11-2004 , 01:08 PM
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Join Date: Mar 2004
Posts: 3

:)

Thx

That's pretty easy!!!!!

seeya

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