Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-11-2004 , 02:23 AM
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interceptor

ok here is a ship i made. needs texturing

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# 2 03-11-2004 , 07:47 AM
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ok here is a ship i made. needs texturing

I would say needs modeling...
the ship is to toy'ish unless this is your goal you should play with the splitpoly a little user added image

keep it going


...
# 3 03-11-2004 , 06:36 PM
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looks like a fish user added image

# 4 03-11-2004 , 09:26 PM
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lol no it doesnt need modeling. its the way i want it. ur right. its supposed to be an underwater fish mech. (IN THE FUTURE)


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I'm up for a chat anytime.
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