This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Yes, there are no raytraced shadows. The DMap-Res. is 4096 and the DMap-Filter-size was set to 4...
The Render Globals were something like this:
AntiAlising: Highest Preset adjusted with: 12*shadows
Raytracing: 12, 12, 4
I thought about animating it, but when I remember the time for rendering, 26 for the first and 32 minutes for the last picture I get pessimistic. But perhaps an animation without raytracing would be possible. There these images needed 4 and 5 minutes or so..
Whoa! Gotta say, This is one great image! You´ve improved quite a lot since the logo. Why don´t you try rendering an anaglyph image? I had a blast with the other one!
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