Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 03-12-2004 , 01:32 AM
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sweeeeeet

# 17 03-12-2004 , 01:57 AM
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Wow! Very nice mate! Good job!


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# 18 03-12-2004 , 02:04 AM
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Very Impressive

# 19 03-12-2004 , 06:50 AM
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Lovely stuff, how d'ya get that brushed metal look? I've been messing round With hypershade to get just that look but to no avail. cheers,

Mat.

# 20 03-12-2004 , 05:16 PM
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Does the tutorial cover the texturing also ?

# 21 03-12-2004 , 09:29 PM
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This is Absolutely Wonderful!!! I love it!!! Great job.

_J

# 22 03-12-2004 , 09:50 PM
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I belive that there isn't any texturing in that tutorial. I don't know if modeling is on there either, but it might be. Kev would be the guy to ask, I only watched the rigging portion of the tutorial, and it was done really well.
Thanks for your comments,
Brian


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