Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 18-12-2004 , 07:22 AM
Elfhelm's Avatar
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problem with reference images

I am trying to get some reference images to show up on a poly plane, like Kurt teaches in his Tuts. I have used this method before, with line drawings that I scanned in and photoshopped. The ref image is mostly white (its a line drawing) but when I assign it to a 2d file texture and apply it to the plane, it hardware renders as a blank white plane. I dont know what I am doing diferently. Is it possible that the plane is showing me the wrong part of the drawing (i.e. zoomed in on a white spot) if so, how can I get my precious ref images to show up on the planes where they belong?
Do I need to bold my lines even more than they are?
Thanx!


Last edited by Elfhelm; 18-12-2004 at 07:24 AM.
# 2 18-12-2004 , 07:54 AM
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when I try to make it an image plane in the view menu, the image is displayed as a black rectangle....
Curiouser and curiouser

# 3 18-12-2004 , 09:13 AM
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I fixed it by taking a screanshot, then cropping it in photoshp. There must have been something funny with the scanned file.

# 4 23-12-2004 , 01:16 AM
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I'm glad to hear that you fixed it.


-Jade Empire
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