This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
you need lights in your scene to make bump and displacements work because they are based on the light ray and the normal of the face. You only have the default light on which is an ambient light which will flatten it down.
woohoo i got it working *jumps for joy* nah pure mornin gits not thaT i just needed a .iff displacement image and i needed to apply automatic mapping to the model..thanks any way
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