This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I'm jumping on this bandwagon now that I have everything of mine sorted out.... and I also told vlad I'd whoop him in this one, so this is my placeholder for now
I was thinking of a robot design something like this... I left it ultra sketchy because it's late and it leaves some to your imagination. I'll have better images up as I start modelling parts, but this is the basic look.
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