This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Wow thats your first model, combined with your first animation i assume? Very cool . I like the emblem a lot, not a lot of errors or anything. Im not so sure about the camera bopping up and down like that.. but i like the final zoom in at the end. . I'd say add a motion blurr so it looks like its coming faster to the screen but this is probably a done model right?
Good job
"I should call you sugar maple tree cause i'd totally tap that" haha
ok thanks man , i forgot : i don't know what it represents beacause 2D work doesn't belongs to me , i found it on google by putting : black flames in search bar ... ( sorry for my english > i speak french ) https://www.knightmanproductions.com/...lames%20v2.jpg >>> this is original picture . I hold to say that this image just inspired to me , i didn't want to copy this work ...
I hold has to thank SimplyMaya staff and tutors for theirs tutorials
for a first model its fine. But you shouldn't move the camera about without any point of reference for the viewer to see (e.g. a floor plane) otherwise it just looks like it#'s floating around weirdly.
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