Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 05-02-2005 , 08:46 PM
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Jeep Wrangler

Hi,

here is my attempt on modelling and beginning of texturing a Jeep Wrangler

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# 2 05-02-2005 , 08:47 PM
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One more and this time MR

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# 3 05-02-2005 , 10:16 PM
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I really like the model, but I'm not too sure about the color scheme, and the rims look a little fancy for a utility vehicle.



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# 4 06-02-2005 , 09:35 AM
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Thanks for the comments. I agree about the wheels and the colour scheme. Its hard to find a good colouyr because too bright looks toy-ish and too pale is not fun enough.

I'll keep on workin.

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# 5 06-02-2005 , 09:36 AM
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more

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# 6 08-02-2005 , 06:32 AM
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Nother update..

Changed the wheels to be a bit more off-road type. A little bump map for the tyre brand as well. Also attached the seats. I went for leather coverings with slightly worn cloth pillows. What do you think on that?

Looking forward to some commentsuser added image

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# 7 08-02-2005 , 06:34 AM
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The seats now...

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# 8 08-02-2005 , 01:56 PM
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color scheme is better, but the body still has the show room floor look compared to the seats, which look very used.



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# 9 09-02-2005 , 03:10 AM
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Yaaay someone replied,

I actually had a new vesrion of the seat textures. but maya shut down and i didnt save so i reverted to an old version.

Thanks for your comments.

Anyone know how to add some dirt to the paint?

Thanks

Latest image is just messing. I know its crap

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# 10 09-02-2005 , 03:51 AM
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is it texture mapped or a straight shader?



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# 11 10-02-2005 , 11:08 AM
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Its a texture mapped.

FG render...

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