Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 271 28-02-2005 , 12:16 AM
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so is that a no? you're cars are a big part of my inspiration, so I'm not sure I could pull it off if you were'nt involved, but theres probably alot of people willing to chip in now...

What do you think Brid, can this still happen or not?

---A CALL TO ALL MODELERS, who's down for making asset art? Write you're name down if your willing to help. I could put it all together.----


I think we can still pull it off.



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# 272 28-02-2005 , 03:10 PM
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Well, wether or not Forum gets his old cars back, Im sure he can still re-make them. Thats if he's still in. It'd be a shame if he decided on not joining back in. I still think we can pull this off. Its just gonna take some time. I havent done anything these past 2 weeks, due to finals at school. Ive started (and by started, I mean just barely started) making a 2000 Honda Civic 4dr (its the car I actually have, so I wanted to make it). At the end of the week, Ill have an update on what we still need and what not. user added image


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# 273 28-02-2005 , 07:50 PM
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You can use my 350z i just made. Ill tweak it however you need(and reduce polys for easy animation and transferance).

I can make scenery aswell. Keep in mind ive played every racing game out for x-box... I have a failry good idea of what belongs and what doesntuser added image


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# 274 01-03-2005 , 07:40 AM
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i gotta get maya up and running again - me = lazy
i gotta see also if i can get some time to do this - i might be starting a new job soon : )


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# 275 01-03-2005 , 03:17 PM
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seriously old thread, man... good luck in trying to finish this one off.


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# 276 06-03-2005 , 05:36 AM
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--==small update==--
maybe hoping to spark a little intrest with fellow project members

not sure about the pavement, might have to find some other textures or something

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# 277 07-03-2005 , 09:07 PM
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looks hella good to me... user added image


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# 278 07-03-2005 , 10:16 PM
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that looks pretty good man
i might have to bust out some cars user added image


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# 279 08-03-2005 , 03:49 PM
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user added image $2.19 a gallon? Man...its only $1.97 here. :p I like it, except the road texture. Something about it doesnt get me....dont know what it is tho...but its good overall. user added image


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# 280 08-03-2005 , 04:58 PM
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Originally posted by I-Iybrid
user added image $2.19 a gallon? Man...its only $1.97 here. :p I like it, except the road texture. Something about it doesnt get me....dont know what it is tho...but its good overall. user added image

$2.28 average in Oahu. Something like $2.60 on Maui and Hawaii. Paradise my butt.



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# 281 10-03-2005 , 11:05 PM
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1.87 here baby!

# 282 15-03-2005 , 01:23 AM
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minor texture update

I STILL don't know how to do the pavement right, I tried adding a very small amount of bump to it, but now it's too subtle. Still a ways to go here, but I still wanna spark interest in this thread.

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# 283 15-03-2005 , 01:58 AM
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are you using texture?



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# 284 15-03-2005 , 02:00 AM
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haha... you think that's high... we pay about 1€ per liter

--> one gallon are 3,78 liter (USA)
--> one gallon are 4,54 litre (UK) - what tha fu** ?!?

strange people - change your system - metric system rules user added image


ok... 1€ is about 1,33USD.. so one (US) gallon costs 5,027USD in Austria (which is located in Europe...hehe)

SO STOP CRYING user added image :p (mainly to mhcannon...user added image )


my english makes me nobody so fast after

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# 285 15-03-2005 , 02:53 AM
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Here's an asphalt shader that may work for you. This is only second shader I've exported, so I hope this works right. There is texture in the shader network, I've inlcuded that in the swatches folder.

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File Type: zip asphalt.zip (52.4 KB, 144 views)


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