This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Here is my first real blast at modelling. As you can see I haven't done particularly much as of yet, though any/all C+C would be great even at this early stage
If you believe in telekinesis, raise my right hand.
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