Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 26-04-2005 , 11:24 AM
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Join Date: Mar 2005
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Transparency mapping

user added image

is it possible to make the eyebrow geometry not to cast any shadows at all? im using alphachannel to make "non-hair" part of the brow transparent.

thx.

# 2 26-04-2005 , 05:46 PM
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In the eye-brow's object attributes, find the Render Stats section and uncheck "casts shadows".


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# 3 27-04-2005 , 05:18 AM
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thank u so much!!!!

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