Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 02-08-2005 , 07:27 PM
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Hendrix

Heres my progress so far..Im trying to make Jimi Hendrix in an action shot playing his guitar for a wallpaper..

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# 2 02-08-2005 , 07:28 PM
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progress2

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# 3 02-08-2005 , 07:29 PM
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progress3

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# 4 02-08-2005 , 09:20 PM
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wireframe please.

# 5 02-08-2005 , 11:25 PM
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hmm, u should work on the chin and eye a bit


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# 6 03-08-2005 , 01:56 AM
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Wireframe.

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# 7 03-08-2005 , 01:58 AM
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More progress, whats wrong with the chin and eyes?

btw, im trying to make an action shot so he is squinching his face,t thats why his eye lids are closed a lot..

edit: I havnt done the hair because I have no idea how to do it.. Ive tried paint fx, but that hoses my system, I might just have to draw it in Photoshop user added image

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# 8 03-08-2005 , 01:49 PM
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well, if u wanted to make it look like the guy on the ref, ull need to work on it, but if u never planned to make it look like those guys, than ur good


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# 9 03-08-2005 , 06:01 PM
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I want to make it look like the ref images, but I dont know what I need to do to fix it..

# 10 03-08-2005 , 06:12 PM
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Well, his brow kind of sticks out too far in your model, and it's a bit chunky. His chin is slightly sharper in the reference image ,and also, his face looks a little pudgy compared to the reference. Other than that, he's looking good. Keep it up user added image


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# 11 03-08-2005 , 06:50 PM
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hm try to model just with your photorefs printed on a page not directly in your viewport!this might help you getting a better perspective result...
keep on working!

# 12 04-08-2005 , 04:38 AM
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Heres the fix of the face.

philip, what do you mean printed on page..

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Last edited by Billy_Cat; 04-08-2005 at 04:51 AM.
# 13 04-08-2005 , 11:58 AM
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Sorry, I can't use the wireframe for further comments. But the edge loops seem to be a bit out of place. So your mesh is not very clean.

# 14 04-08-2005 , 12:04 PM
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just print them...

# 15 04-08-2005 , 06:26 PM
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but when im modeling I have the refs in the right place so I can look at them when I want to see his face at different angles in relation to my model, but ill try printing them..

I know my mesh isnt very clean, but im not rigging him, so it doesnt need to be totally clean.

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