Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 16-10-2005 , 11:59 AM
Pastuhoff's Avatar
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Male Model Hunter

Thought I'd post this school project here to get some feedback on various aspects. Feel free to comment anything.

He is a hunter of some kind, probably a bounty hunter, he has strong arms for gripping and a stable set of legs, good for long walks in search for his prey.

To get a non-human side of it I have made his hands abnormal large, and the legs "too short" if you compare to "normal" human being.

Update! Started making some clothes for him, just materials on yet, but I think I will go with the same colors later on when I texture them, and yes he will get a buckle for the belt =)

Here are a shot on the bootstraps he wears
user added image

Here are some detailsshots on the coatstraps I've been working on lately
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Made some changes to the head, thought it would be more fitting to have something that didn't resemble a human too much, so some minor defects would do it I thought, well, you probably see the changes.
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Update! a simple colormap for the body as well, will work more on it later
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Old Heads

Old Feet and hands

Old Wire


<font="old english">...pastuhoff...</font>

Last edited by Pastuhoff; 01-11-2005 at 11:24 AM.
# 2 16-10-2005 , 01:14 PM
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Looks really good. The only thing that I could notice is that his hands are not proportional with the rest of his body and his calf muscles seem to bulge a little bit too much. I don't know if this was intended on your part or not, but I just thought that I would mention it.

Anyways, looks like good work (but I'm not one to judge since I am still crappy at Maya user added image )


# 3 16-10-2005 , 01:25 PM
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i think its intended to be cartooney seeing as he only has 3 fingersuser added image

# 4 16-10-2005 , 01:39 PM
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...

hi thanks for the replies.

the hands are meant to be larger than they normally would be, a little cartoonish if you like =) as with the 3 fingers and 4 toes, but yeah, he is supposed to have large hands and calfs. A little fantasy-looking, it will show when the clothes and accessories comes on =)


<font="old english">...pastuhoff...</font>
# 5 16-10-2005 , 02:16 PM
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Re: ...

Originally posted by Pastuhoff
hi thanks for the replies.

the hands are meant to be larger than they normally would be, a little cartoonish if you like =) as with the 3 fingers and 4 toes, but yeah, he is supposed to have large hands and calfs. A little fantasy-looking, it will show when the clothes and accessories comes on =)

Cool, thought there had to be a reason for it user added image What's funny is that I noticed the calf muscles but didn't notice the 3 fingers and 4 toes, lol.


# 6 16-10-2005 , 03:59 PM
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Very stylish, I like it a lot. Nice mesh as well. Only crit I have is that maybe the elbow joint is very slim. It looks squashed a bit. Can't wait to see the weapons and stuff though!
Cheers,
Penguin.

# 7 16-10-2005 , 04:15 PM
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cool model,love his style.can wait till next update.

user added image

# 8 16-10-2005 , 10:38 PM
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His legs are a bit too short. That is, if you're trying to make it perfectly proportionate. It looks cool how it is, though.

# 9 17-10-2005 , 07:09 AM
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hey rupert, thx for the reply

I will say this to all who is watching =) he is not supposed to be perfectly proportional, he has some realistic features, and some that is not =) think of him more as a fantasy character..

... so that's why his legs are a bit too short, his hands are too big, his head is a bit misformed and so on, but everything that u see now is how it's supposed to be proportionally =)
but there may be some remodelling, since he's still in the WIP process, but feel very free to keep on comment anything since it may lead to a better model for me =)

cheers


<font="old english">...pastuhoff...</font>
# 10 17-10-2005 , 08:01 PM
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good model guy!! BUt the hand is very big...
sorry for my english...user added image

# 11 17-10-2005 , 08:18 PM
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I dont understand why people don't even bother to read the posts, ITS NOT A HUMAN!!

Very nice modelling I must say, my fellow Swede.

# 12 17-10-2005 , 09:10 PM
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The hands look cool but the feet look awsome! Nice work, dude.

Dave

# 13 18-10-2005 , 11:49 AM
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hehe, yes indeed, read the post before pointing something out =) thx djblazer for reminding the mob about it =)

and thx to everybody who has something to say about my model, feels great to hear that you like him =)

i'm doing the UV-layout right now, so hopefully there will some textures soon, and thereafter clothes and equipment.
and finally there will be rigging and some animation.

cheers!


<font="old english">...pastuhoff...</font>
# 14 23-10-2005 , 12:17 PM
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added a pic on some texture on the head, for now it's just going to be a simple colormap because we have to be done with it tomorrow =) so the body colormap should be up later today, c&c welcome, but remember the map is supposed to be really simple user added image


<font="old english">...pastuhoff...</font>
# 15 23-10-2005 , 11:39 PM
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the model looks fantastic ! Nice flowing geometry.
Are the hands a little large though? user added image jk


Nick


There's nothing normal about normals. In FACT i think the are abnormal.
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