Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 31-10-2005 , 01:39 PM
Nalufein's Avatar
Registered User
Join Date: May 2004
Location: Johannesburg, South Africa
Posts: 17

M2A3 Bradley Fighting Vehicle

Hi all. I'm pretty new here. Have been registered for a while but I mean new as in I dont realy post on these forums untill now user added image

Well, I'v been working on this project for a little over a week in total now and just wanted to share it with you and maybe get some C&C's user added image

Its still WIP, I still have plenty details that need to be added onto it. I'm posting up a series of shots so you can see how it has progressed up untill now.

Attached Thumbnails

# 2 31-10-2005 , 01:40 PM
Nalufein's Avatar
Registered User
Join Date: May 2004
Location: Johannesburg, South Africa
Posts: 17
WIP no2...

Attached Thumbnails

# 3 31-10-2005 , 01:41 PM
Nalufein's Avatar
Registered User
Join Date: May 2004
Location: Johannesburg, South Africa
Posts: 17
WIP no3


# 4 31-10-2005 , 01:41 PM
Nalufein's Avatar
Registered User
Join Date: May 2004
Location: Johannesburg, South Africa
Posts: 17
Woops sorry...here it is...

Attached Thumbnails

# 5 31-10-2005 , 01:42 PM
Nalufein's Avatar
Registered User
Join Date: May 2004
Location: Johannesburg, South Africa
Posts: 17
This is where I currently am with it... C&C's welcome user added image

Attached Thumbnails

# 6 31-10-2005 , 07:43 PM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Heya Nalu user added image

Good to see ya posting up on the forums.......Coming along nicely indeed, looking forward to seeing it complete. user added image

Mills



-------------------------------------------
# 7 01-11-2005 , 09:39 AM
Nalufein's Avatar
Registered User
Join Date: May 2004
Location: Johannesburg, South Africa
Posts: 17
Hola porra! hehehe. Thanks for the reply man user added image Heres another update...

Attached Thumbnails

# 8 01-11-2005 , 09:45 AM
antiant's Avatar
Subscriber
Join Date: Feb 2004
Location: Melbourne
Posts: 462
ahh looking sweet. guess your useing FG, render there. So how so you get a shadow and stuff without seeing the plane underneath? ive tried this but cant see to do it.
Do you know of a tut anywhere that shows it?


There's nothing normal about normals. In FACT i think the are abnormal.
# 9 01-11-2005 , 10:18 AM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Nice Nalu! Looking much better, keep it coming user added image

user added image



-------------------------------------------
# 10 01-11-2005 , 12:38 PM
Nalufein's Avatar
Registered User
Join Date: May 2004
Location: Johannesburg, South Africa
Posts: 17
Thanks for the replies user added image

AntiAnt, I'm gonna do a small tutorial soon. Its using occlusion with MR to get it looking like that.

Another update...

Attached Thumbnails


Last edited by Nalufein; 01-11-2005 at 04:22 PM.
# 11 01-11-2005 , 12:40 PM
Nalufein's Avatar
Registered User
Join Date: May 2004
Location: Johannesburg, South Africa
Posts: 17
And heres a wireframe...

Attached Thumbnails

# 12 01-11-2005 , 02:07 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
cool looking tank with a nice amount of detail user added image

if you do a simple tutorial on how you rendered that then let me know user added image (I've no experience in mental ray yet)


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 13 01-11-2005 , 03:10 PM
IMG4's Avatar
Subscriber
Join Date: Jul 2004
Location: Québec, Canada
Posts: 43
nice i love it, but your tank look to have way to much rockets, the bradley supposed to have only two i think

btw how do you get those smooth shadows?


"I have a dream that my four children will one day live in a nation where they will not be judged by the color of their skin but by the content of their character"
- Martin Luther King, Jr.
# 14 01-11-2005 , 04:21 PM
Nalufein's Avatar
Registered User
Join Date: May 2004
Location: Johannesburg, South Africa
Posts: 17
Hey thanks for the comments guys user added image
I'll be creating a simple short tutorial on how to do it soon user added image

IMG4 I'll try find some more images on the net for the bradley. I think you are correct tho'


# 15 02-11-2005 , 09:59 AM
Nalufein's Avatar
Registered User
Join Date: May 2004
Location: Johannesburg, South Africa
Posts: 17
Yep you where right. It does have two. I fixed that up and I'm now busy playing around with some texturing...

Attached Thumbnails

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads