Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 31 07-11-2005 , 02:13 PM
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Originally posted by MattTheMan
Maybe tone down the colors or use different colors, it looks like a frog going to some soccer game that painted itself in spirit for their team.

LOL

# 32 07-11-2005 , 06:58 PM
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Heres a new textured on with softer colors,,

Let me know what you think please.


Thanks

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# 33 07-11-2005 , 08:36 PM
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Yes, better, but I would blend in the area where the legs meet the body.

# 34 09-11-2005 , 08:14 PM
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Originally posted by MattTheMan
Yes, better, but I would blend in the area where the legs meet the body.

What dow you think of the top part of the front leg?

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# 35 10-11-2005 , 07:48 AM
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Looking good Billobob! :attn:

I like it. This last version of the leg is best in my opinion.

Solkku

# 36 10-11-2005 , 09:08 PM
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Still would like a less extreme change of color but MUCH BETTER

# 37 10-11-2005 , 09:44 PM
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# 38 10-11-2005 , 11:20 PM
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Oh wow, I understand now. Cheers and sorry user added image

# 39 11-11-2005 , 03:26 AM
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Originally posted by MattTheMan
Oh wow, I understand now. Cheers and sorry user added image

Thanks guys

I started the texturing again I was not happy at all with the seams issues that my 1st UV shot was giving me.

More to come

# 40 11-11-2005 , 05:37 PM
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Originally posted by BilloBob
Thanks guys

I started the texturing again I was not happy at all with the seams issues that my 1st UV shot was giving me.

More to come

base colors on new texturing

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# 41 21-11-2005 , 08:02 PM
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a new shot this one redone in zbrush

displacements and bumps maps to come

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