Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 09-11-2005 , 11:16 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
Update testing plastic.

Attached Thumbnails
# 32 09-11-2005 , 11:18 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
beginning to model the back
soon onto the wire and plug.
which i see as been a long time to do :headbang:

Attached Images
# 33 09-11-2005 , 11:23 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Look cool man


The Lunar Factory Inc .

MSN : samuel.poirier@gmail.com
# 34 10-11-2005 , 12:44 AM
joed8349's Avatar
Registered User
Join Date: Feb 2004
Posts: 261
Nice modeling so far. It will be a pleasure to see textured and finished.

# 35 10-11-2005 , 02:45 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
**updaTE
added the cord round the back, some more detail and started the extra nozzles for the dyson.

Attached Thumbnails
# 36 10-11-2005 , 09:31 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
heres a view of the flex cord.
searching for more ref pics tonight.
getting difficult.

Attached Thumbnails
# 37 11-11-2005 , 10:55 AM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
started adding to more detail round the back.

Attached Thumbnails
# 38 11-11-2005 , 05:40 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
testing out my rendering skills.
more work done to the left side.
also just a question notice my shadows projected onto the vac itself they are kinda lines and not solid shadows why is this?
Please post any other crit too please. thanks.

Attached Images
# 39 13-11-2005 , 12:29 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
i wrote todyson asking for some detailed picture of the model, which there sending out which is great news as my model has a good basic shape i think but is lacking any real detail,
However i have better news, my wife and i just been out and got a new vacum hahah a DYSON! not the same model but almost, should start coming together more now.
then maybes i will get some comments cause there lacking at the moment user added image:headbang:

# 40 13-11-2005 , 01:06 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
looks like it's coming together nicely

# 41 13-11-2005 , 05:32 PM
Pursuiter's Avatar
Registered User
Join Date: Sep 2005
Location: Sweden
Posts: 56
Really like the last render. user added image The model is looking good and materials seems great to me.

# 42 13-11-2005 , 07:26 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Looking really good man, have you had any other 3d modeling knowlage???


The only thing I could see, and this is being picky mind, the flex looks a little to rigid to me in the way its hanging, but then again a new flex would do that!

Good work on the textures and rendering.

What rendering did you use?

# 43 13-11-2005 , 09:16 PM
Exdaix's Avatar
Registered User
Join Date: Oct 2003
Location: Near Philadelphia, PA, USA
Posts: 51
Hey, I'm coming in late to this thread, but my family owns a Dyson... if you need any close-up shots of the details anywhere, just ask. I head home from college on Friday the 18th for Thanksgiving break. I can just snap a few shots of whatever you need, feel free to ask.


"The first rule in government spending: 'Why build one when you can have two at twice the price?'" - From the movie 'Contact'.
# 44 14-11-2005 , 07:41 AM
Subscriber
Join Date: Sep 2004
Location: Israel
Posts: 28
looks good so far user added image
If you need ref pics let me know... I got one in the closet, its the purple one but still a Dyson.

# 45 14-11-2005 , 12:30 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
good idea writing and asking for the technical info, hopefully you'll get some good line drawings and reference images

looking good user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads