This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I just wonder if anyone knows this problem, when I do a hardware render with a fluid container it renders the container to (left picture with the arrow) and iI donĀ“t want that. can I turn this off?
Second, the screens behind the blastdoors has incandesence and glow and it works fine until there is a second object also with incandesence and glow theese object seems to double its glow like in the picture below when they are visible at the same time. how can this be fixed?
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