Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-12-2005 , 06:32 AM
Kiran Limbu's Avatar
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Location: San Fracisco
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Soccer Ball In Maya

I am trying to model a soccer ball in maya. Need Help. How do you make pentagon and hexagon?


Nepali
# 2 23-12-2005 , 10:37 AM
muteking1's Avatar
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if you have the version 7 it is in the polygon menu.

otherwise create a polygon cilinder then go to channel box
click on INPUTS -> polycilinder -> subdivision axis and give
5 for a pentagonal prism or 6 for for a exagonal prism.
then delete the faces that are not good.

i hope that i have explain clearly user added image

# 3 24-12-2005 , 08:56 AM
Kiran Limbu's Avatar
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thankx

Hi muteking1,

Thankx for your reply. Your instruction works great but I am still stuck. How do I apply those pentagon and hexagon to form a complete soccer ball.


Nepali
# 4 04-01-2006 , 03:57 PM
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hi Kiran Limbu,

I hope that you have resolved the problem, however the only thing that comes me to mind is that to use a sphere (poly, nurb) as reference and with the snap to move your polygons to form the ball. however I hope that someone with more experience than me can respond you.

mutekinguser added image

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