AHHHH, I get it now. I didnt realize there were some future aspects mixed in with this character. Looks awesome so far! I cant wait to see her with her face done.
Wellp, she's finally done! I just need to do the pistol tomorrow and I'll be all set to finally start her chapter and get her ready for the cover! Although I imagine before cover-time, I'll do some tweaks and mess with the hair color. Not sure about strawberry blond, but it looks pretty neat I think.
But what about the knees ,, they look like they wont fold right when animated? like they may need a little more attention or geometry so no texture stretching or mesh creasing will not take place
Wow that's like 24 hours. I know it would take me a lot longer that and don't think it would be as good either. Thanks for sharing this Mike, I've picked up a lot from it.
As far as the hair goes, wouldn't mind seeing her in blond
Thanks for the comments! I'm pretty much putting her aside for now (at least, when it comes to working on her) and am going to have to focus back on the writing for a while. But here's a test pose I put her in... yes, I realize the belt buckle thing is off... re-rendering it now. :p
Not posted on this one for a bit, so its nice to see your 'final'. I really like it.
Its weird when I look at game characters because my first reaction is to want to smooth it all off and get rid of the 'sharpness'. I suppose this it what happen when you create hi res characters constantly - the stark contrasts between the two styles.
Excellent job again Mike and good luck with the new book.
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