Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
hi everyone! im currently doing animation at the ANU in Canberra and have recently 'finished' the last semester animation. The down side was that i only had like 13 weeks to do it in so its not completely done...plus its been graded so its not important. Just now i want to refine it and re-render all the errors out of tha sucker. So i'd really appreaciate some comments on how it can be better visually...but nothing major please.
The animation is meant to be B+W with touches of colour.
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