Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 09-01-2006 , 08:18 PM
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raptor

hi ive never modeled a dinosour before heres my first attempt!

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# 2 09-01-2006 , 08:19 PM
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# 3 09-01-2006 , 08:26 PM
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look cool maybe he is too square and you still need to add his toot..can you show the wire

# 4 09-01-2006 , 08:28 PM
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thanks for pointing that out he is a bit to square! i dont now how to render wires sorry

# 5 09-01-2006 , 10:57 PM
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you dont need to render, you just have to print screen.

# 6 09-01-2006 , 11:29 PM
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Tail looks too tick for me, try to balance it more.
Dont be afraid to pull vertices, add more edges where needed...

Try to have as less perpendicular faces as possible.

Good luck m8!


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# 7 10-01-2006 , 11:28 AM
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# 8 10-01-2006 , 11:30 AM
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heres a update

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# 9 10-01-2006 , 08:32 PM
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ok guys another update!

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# 10 10-01-2006 , 08:33 PM
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