This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
for the love of god someone answer this one please
ok ive got a job for this one scene where the director of the animation wants this part of a womans dress to be basically like spawns cape, really torn up and flowing. now my question is in order to make cloth look torn and raggedy its just a process of taking out the poly's on the edges right?
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