Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 301 12-02-2006 , 11:21 PM
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now the eye are darker and the bump is deeper.for the eyes i used a blinn material ,its not lambert and how would you want any reflection on it, there is nothing to reflect.user added image

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# 302 13-02-2006 , 06:06 PM
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I think the eyes need a reflection just because eyes reflect so well, it is what they do. The tongue still needs a texture though. The eyes are looking much better but there is still something about the iris' themselves that looks wrong.


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# 303 13-02-2006 , 06:08 PM
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Try a Phong material on the eyes...


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# 304 14-02-2006 , 03:10 AM
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i tried a phong material for the eyes and i made a quick render with a directional light.i think i should work more on the texture inside of the mouth.

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# 305 14-02-2006 , 04:25 AM
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Very cool to see how this has progress... noob my arse! user added image



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# 306 14-02-2006 , 08:31 AM
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looking great but im still not happy with they eye colour area. if u look at most eyes of the gorilla as in most peoples eyes there is a white reflection cube in them perhaps try getting a small area light to get this reflection. Take a look on the cgtalk site all eyes have this kinda thing. i personally think if u get the eyes right mate ull b onto something good. there the most important thing and shouldnt be overlooked.
Also the pupil could be larger than the iris.


Last edited by magicsy; 14-02-2006 at 08:33 AM.
# 307 14-02-2006 , 03:42 PM
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I agree with magicsy. The iris is still too rough. Do just the color and a little bit of black in the color. You have way too much...


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# 308 14-02-2006 , 06:41 PM
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im liking the bottom teeth m8, there looking really nice, maby dirty up the top ones a little, or if u already have its kinda hard to see cos id say the light shining from the right is very very slightly too bright, the teeth just glow a bit too much.
Nice progress though dude.

# 309 14-02-2006 , 10:04 PM
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thanx for the comments.
with the directionnal light, it should create that little round in the eye but it doesnt, i dont know why maybe the light is too high.for the color i will try to change it.

now, the teeth are not textured yet but will be as soon as i can.and jhubbard, you said that they seems to glow and i think thats because the diffuse is way too high.

i hope with the fur it will looks betteruser added image

# 310 14-02-2006 , 11:59 PM
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# 311 15-02-2006 , 12:05 AM
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nice going, I like the teeth. The eye texture looks squashed though.

# 312 15-02-2006 , 06:26 AM
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Suggest bumping the textuer in the mouth interior as well. Looks a little too smooth imo.



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# 313 15-02-2006 , 04:14 PM
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Add some yellow to the teeth and make them aged as he would in the wild...


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# 314 16-02-2006 , 02:07 AM
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just a quick render with maya software to see what it could looks like with fur.there is some problem with fur baldness but it will be corrected in the final render.

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# 315 16-02-2006 , 02:16 AM
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:bow: :bow: :bow: perfect:bow: :bow: :bow: :bow:


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