Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 03-03-2006 , 09:25 AM
darijo203's Avatar
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Join Date: Sep 2004
Location: Croatia
Posts: 257

RenderMan_academy

Well in my attempt to learn sub-surface scattering I found this great web site for RenderMan renderers.

The best:

-you have a list of all RenderMan renderers, some of them are even FREE!

-if you are noobie like myself in rendering area this is great site for you.

So take a peek!

https://www.rendermanacademy.com

Well since RenderMan rendering technology is becoming industry standard its wise to start learning some of its basics.


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# 2 03-03-2006 , 09:44 PM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
thats really cool! im into graphics programming (see my raytracer that im programming in the programming section)
and this is really cool! I'm deffinitley going to check dis out.
especially the free ones.


Live the life you love, love the life you live
# 3 04-03-2006 , 03:42 PM
darijo203's Avatar
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Join Date: Sep 2004
Location: Croatia
Posts: 257
Yeah...I'm going to take programming class this summer just to get more in deapth of MEL and API...I will start learning RenderMan slowly but must allwys be aware of my artistic side...these are still just tools.


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