Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-03-2006 , 09:55 AM
j5ive's Avatar
Subscriber
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752

Preparation for normal mapping and ZBrush

HI guys, I'm coming to the end of modelling my character in Maya to where I plan on taking my model across to zbrush and normal mapping him. Though prior to this do I have to layout the UV's in Maya then export to zbrush? Also, when do I texture him, after he's been through zbrush do i re import to maya then export the final mesh to photoshop, as I plan on using the zbrush normal mapper utility.

Please could someone provide me with a run down on what to do from Maya to Zbrush in order to get a successful normal map.

Cheers Guys!!

/\/\ike


If you believe in telekinesis, raise my right hand.
# 2 15-03-2006 , 11:42 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Think theres a free tutorial on digutal tutors, if not theres a Maya the Z brush and back tut on 3D world that might help you out.

# 3 15-03-2006 , 01:57 PM
j5ive's Avatar
Subscriber
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752
Anyone..? Can't find the tut on digi tuts, plus the free ones barely cover what you need so you end up buying the full version.


If you believe in telekinesis, raise my right hand.
# 4 15-03-2006 , 02:15 PM
concorddawned's Avatar
Registered User
Join Date: Feb 2006
Location: Sydney
Posts: 184
From my experience after i create my model in maya i then export it as an obj or a dxf. Then open Zbrush and import it using import tool. Then go ahead and detail. Then when finished i export it again as an obj file, import it into maya then apply the Uv map and start texturing.

user added image

Hope that Helps.

# 5 15-03-2006 , 02:23 PM
j5ive's Avatar
Subscriber
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752
but i'm sure I read you have to layout the uvs first before going into zbrush, I don't want to ruin a great deal of progress to find out i have missed out a 'step' earlier on if you know what i mean, but thanks the same!


If you believe in telekinesis, raise my right hand.
# 6 15-03-2006 , 03:11 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
Do a test run on a low poly object such as a sphere and an extruded box to see what happens.
Then let us know as I'm interested in zbrush and how it can work with maya user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 7 15-03-2006 , 03:57 PM
j5ive's Avatar
Subscriber
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752
I've already had a quick play around with Zbrush but just not sure on the workflow ethics.


If you believe in telekinesis, raise my right hand.

Last edited by j5ive; 15-03-2006 at 05:09 PM.
# 8 15-03-2006 , 11:09 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Sorry man, I just know that the current edition of 3D world has some tutorials in ti from Digital tutors, not having Z brush I really dont know

# 9 15-03-2006 , 11:14 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
# 10 16-03-2006 , 09:28 AM
j5ive's Avatar
Subscriber
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752
Cheers g, I already have that tut, think I may be sorted anyway! user added image


If you believe in telekinesis, raise my right hand.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads