Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 76 31-03-2006 , 02:29 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
very nice work so far magicsy user added image
good luck with making the bot, I'm having real trouble getting all the bits right!

Si


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 77 31-03-2006 , 02:38 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
yea ill find out later today or tomorrow how difficult the animation is gonna be. Im very amature at animation its all new ground for me.
But im sure ill get through. user added image


<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
# 78 31-03-2006 , 02:54 PM
joshlobo's Avatar
Registered User
Join Date: Mar 2005
Location: Sydney, Australia
Posts: 49
man that's soooooo awesome. I agree with Arran, the blue bits are a little bit too blue, but leave them with a little bit of colour... otherwise it may look to drab.

I hope that you can get ur head around animation, cos this thing is rockin!

you might wanna have a lower res version of the model to animate with, cos as soon as high res stuff starts moving it'll kill ur graphics card.

Josh


<a href="https://www.randomblowup.com"> My Small Company's Website </a>
# 79 31-03-2006 , 03:24 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
Thanks pal! user added image
Yeah ive done these 2 renders but i forgot bout the colour issue.
Oops.
Yeah good idea bout the lower res thing i will give it a go if i do run into probs! i have a good Card. but we will see.
The poly count stands at 214937 faces!! ouch.

Attached Thumbnails

<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
# 80 31-03-2006 , 03:26 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
heres a back view guys user added image

Attached Thumbnails

<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
# 81 31-03-2006 , 04:02 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Nice going man!

Dont think my PC would move with that many faces, mine throws the toys out of hte pram at 200000 faces!

Need a new PC me thinks!!

Good work!!

# 82 31-03-2006 , 05:00 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
lol! yeah actually when i move the camera and scale in and out its still smooth so maybe ill be ok.


<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
# 83 31-03-2006 , 05:31 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
anyone know how i can set a motion path for my camera?

Edit
Sorted it its ok now. user added image


<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>

Last edited by magicsy; 31-03-2006 at 05:46 PM.
# 84 01-04-2006 , 01:49 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
hey guys should be an update on the transformation tonight!! user added image
After i get my head round a few things.
Heres another render view while we are waiting lol!

Attached Thumbnails

<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
# 85 01-04-2006 , 02:31 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
This is looking sweet. I really like the touches of red that you have added and the lighter blue colour is looking a lot better. Well done mate!

# 86 01-04-2006 , 02:46 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Definitely very impressive progress! Looking forward to seeing the robot emerge. user added image

# 87 01-04-2006 , 02:47 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
Cheers arran u think even lighter with the blue?
Or is it ok as is?
Heres another angle using the stand too! ill be adding some lights for the final scene which actually come from the middel part of the tire which should look cool! (this bike also apparently is capable of 400 mph!!!!! )
Now onto the serious business user added image

Attached Thumbnails

<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
# 88 01-04-2006 , 02:57 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Hmmm.. not sure - It looks fine but I might go a little lighter and maybe add a touch of green to the colour. What is that colour peeking out from the middle of your wheel? I might go with that colour. To be honest I have never liked blue (Is that a stupid thing to say??), so I would wait for some less colour biased opinions!:blush:

# 89 01-04-2006 , 03:19 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
Thanks mike always appreciate comments from the pro's user added image
Cant wait to get him to show his face either. Not long now!

Arran:
Yeah lol ill give a lighter colour a go.
N maybe some green. let u know. user added image

the colour peeking from the tire is where the light from the tire is gonna be but i didnt put a large enough glow in place.


<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
# 90 01-04-2006 , 06:09 PM
joshlobo's Avatar
Registered User
Join Date: Mar 2005
Location: Sydney, Australia
Posts: 49
WOW MAN! that last shot was great. the only prob i have is that the shadow behind the bike is a bit dark. Try chucking in a subtle filler light.

i'm just being picky. i know that u've still got a while to go b4 u start worrying about final lighting.


<a href="https://www.randomblowup.com"> My Small Company's Website </a>
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off