Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 14-04-2006 , 06:40 PM
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extrude: why does it extrude faces induvidually

extrude: why does it extrude faces induvidually

When I extrude these faces, they extrude individually.

How can I extrude them so that they are in unison, the shape I would like to create would be look like a baseball cap, a shelf, or a fish’s fin.

*Basically the edges would need to be joined*

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# 2 14-04-2006 , 07:03 PM
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go to

Polygons>Tool Options>Keep faces together

make sure that is checked.

then go to extrude your faces again and should get ya what you are looking for

post if more issues

# 3 14-04-2006 , 07:04 PM
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In the channelbox after you extrude, look for "keep faces together"....change it from "off" to "on." If you want to keep the faces together for all extrudes go to the polygon menu:

polygon menu > tool options > keep faces together (make sure it's checked).

EDIT: Looks like I type too slow. user added image


"Terminat Bora Diem, Terminal Auctor opus."
# 4 14-04-2006 , 07:06 PM
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hahha

user added image

# 5 14-04-2006 , 07:40 PM
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thanks so much

its probably an easy one to solve but after spending some time looking i couldn't find how to do it, but wierd after i changed the setting i got this message in maya lol

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# 6 14-04-2006 , 07:41 PM
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hahhaha that is too funny ..made me laugh

# 7 14-04-2006 , 07:49 PM
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before that i was getting one saying,

"try again retard"

i thought it was a bit harsh of alias to put something like that in there : (

# 8 14-04-2006 , 07:50 PM
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hahhaha

any other questions feel free to ask ... we are all here to help

# 9 14-04-2006 , 07:56 PM
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yeh sure thanks

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