This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Looking great Tim - any plans to texture this monster? It might look cool with a few blast marks and battle scars - I am having flashbacks of the extra damage stickers that you used to get with the X-Wing and trying to decide whether to make my x-wing look battered or not.
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