Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 26-07-2006 , 07:29 AM
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Pool table animation

Here's my latest finished work that'll go in the portfolio. It's a very simple pool scene to show some more photorealistic rendering, and also dynamics effects. All the textures were made by a guy named Ross Marshall, and the HDRI map was from ARTVPS. The rendering set-up and dynamics simulation are all done by me. The dynamics took a while to get right. I had to mess with the masses and frictions a bunch, but I think I almost nailed an accurate simulation. Also, I spent a lot of time messing with the IBL settings.

Here's a link to the animation. Unfortunately it's a little compressed so that I could post it, but you can get an idea of the dynamics easily enough. It's rendered at 640X480, so if you want to get rid of a little of the compression, just view it at half-size:

https://media.putfile.com/newpool

And here's a few uncompressed stills.

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# 2 26-07-2006 , 07:30 AM
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Here's another pic:

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# 3 26-07-2006 , 07:31 AM
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And another one:

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# 4 26-07-2006 , 07:51 AM
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Thats cool. I really like the textures. Good work user added image


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# 5 26-07-2006 , 08:19 AM
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Nice.

I did something similar for uni but I filmed a real pool break then replaced the balls with CGI balls.

Like you said dilberts getting the masses and the friction right was a pain, even in my finished product I wasn't happy.

P.S To me it looks a bit weak, like the shot could be harder to get more movement in the balls, to make it a bit more excting.

Just my thought on it.


Last edited by gster123; 26-07-2006 at 05:41 PM.
# 6 26-07-2006 , 07:01 PM
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hey

i think if ur goin for photo real the cloth material is a bit weak

i also agree that the ball affected by the cue ball seem not too move much i think they should move more

also the ball (from top view) at the bottom left (no.6 i think) looks like it is sliding rather than rooling
but overall quite good


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Last edited by pbman; 26-07-2006 at 07:06 PM.
# 7 26-07-2006 , 11:22 PM
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I agree that it looks like a very weak break...

# 8 27-07-2006 , 05:44 AM
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Thanks for the comments.

The shot was not designed to be a spectacular break, more of a medium strength hit on a clump of balls. It would be way too easy to have the cue ball smash into the pack, and have all the balls fly off frame at lightning speed. The whole aim was to keep as many of the balls in the shot as possible throughout the entire animation, while maintaining a realistic look. Try it yourself on a real table. If you shoot a cue ball lightly at a pack of balls, the only ones that really move are the outer edge balls.

# 9 27-07-2006 , 07:01 AM
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Yep its true that happens, what I was suggesting was not to "Smash" the balls at lightning speed but just to have a bit more movement to make it a bit more dynamic

# 10 27-07-2006 , 09:48 AM
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looks good to me user added image
I like how the balls almost lopsidedly do a last little roll before settling. The cloth could maybe do with a little work or just warming up a little colour-wise as it looks a little blue/green washed out.


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# 11 27-07-2006 , 11:31 AM
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I think it's pretty good, but a main thing that strikes me is the lack of motion blur! I think that really sticks out.


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# 12 29-07-2006 , 01:33 AM
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And always remember, it's not how realistic is IS that counts, it's how realistic it LOOKS.

# 13 08-08-2006 , 01:04 AM
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you need to switch the color of the 3 and the 7, and the 11 and 15. The 7 is a darker red than the 3, and the 15 is a darker red than the 15.

And i play pool constantly and the cloth texture to me seems about right. Not a tournement quality cloth, but better than a bar table.

The breakup shot isnt right. The way the balls break apart even with the loose-ness of the pack. It just isnt right, even with follow on the cue ball it still wouldnt roll in that way. I suggest you watch some billiards on tv, or better yet goto a pool hall and hit some packs with follow, draw, left/right english to see how it will work out. Its close, but not right.


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# 14 15-08-2006 , 06:01 PM
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wow looks real enough for me... great work =] keep it up user added image

# 15 16-08-2006 , 09:51 AM
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Great Work....looks quite real !
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