Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 18-08-2006 , 02:36 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436

2 New Renders

I made two new renders (fan art for the game gunbound lol)

Anyway comment them whatever :p
user added image
user added image


Live the life you love, love the life you live
# 2 18-08-2006 , 05:07 PM
Subscriber
Join Date: Feb 2006
Posts: 1,937
hahaha rofl.... looks just like them... haha! great one mat! :attn:


Last edited by marlonjohn; 18-08-2006 at 05:10 PM.
# 3 18-08-2006 , 05:49 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
thanks! user added image

ps. do you play gunbound?


Live the life you love, love the life you live
# 4 23-08-2006 , 11:56 AM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
Hey Matt, you inspired me.
i made one too.... i posted mine in my own thread here in finished work.


Environment Artist @ Plastic Piranha
www.joopson.com
# 5 23-08-2006 , 03:20 PM
Registered User
Join Date: Apr 2006
Posts: 74
cool i like them, must be a good game user added image.

# 6 28-08-2006 , 06:00 AM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Love the renders!user added image Are you using area lights or are they just light panels?

# 7 28-08-2006 , 06:26 PM
farbtopf's Avatar
Subscriber
Join Date: Jul 2005
Location: London
Posts: 520
They are lovely (Wunderbar!) Are they your own designs?
good job man!

# 8 29-08-2006 , 06:23 AM
Subscriber
Join Date: Feb 2006
Posts: 1,937
ahaha sorry for the late reply... ermms yeah i started playing it when it was out for a really long time.. i just quit last year user added image

# 9 30-08-2006 , 04:50 PM
kazama's Avatar
Registered User
Join Date: May 2003
Location: ecuador
Posts: 270
man I LOVE underOATH (define the great line rocks!!) JOJOJO

# 10 01-09-2006 , 05:50 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
hey- sorry for the late reply :p

1. they are not my design, they are from a game called gunbound (gunbound.ijji.com) best online game ever.

2. the lights are all area lights (only physically real lights user added image, and Indigo is a physically accurate renderer user added image)

3. underOATH is awesome, but I like the other cd better, the one with I'm Content with Losing and A Boy Brushed Red Living in a Black World user added image user added image


Live the life you love, love the life you live
# 11 02-09-2006 , 08:57 PM
relikz's Avatar
Registered User
Join Date: Apr 2006
Posts: 157
lol what renderer did you use?

and gunbound is NOT the best online game ever. lol :attn:

nice work though, they really look like the tank things


~The Computer Is A Moron~

Last edited by relikz; 02-09-2006 at 10:04 PM.
# 12 02-09-2006 , 10:02 PM
Subscriber
Join Date: Feb 2006
Posts: 1,937
ahaha relikz...
gb is the best game... well was user added image
im over it now though, lol...
anyways great model again mat :]

# 13 03-09-2006 , 05:53 AM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436

Originally posted by relikz

and gunbound is NOT the best online game ever. lol :attn:

HERESY!!!!!!!!! :p

Anyway... :p

I used the free indigo renderer and the plugin for maya developed by me and arneoog user added image


Live the life you love, love the life you live
# 14 03-09-2006 , 06:37 PM
relikz's Avatar
Registered User
Join Date: Apr 2006
Posts: 157
lol the one in the other thread? so the coding is done and it's up for use? nice... i'll check it out prolly once i have time... sigh


~The Computer Is A Moron~
# 15 03-09-2006 , 08:30 PM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Nice Matt.

They have a cool ceramic feel to them. How does the plug-in work, to get it into indigo? Is it just the materials and geometry converted out into indigos own file structure or is it done via Maya itself (i.e. Finalrender/Renderman/Mental Ray etc...)


Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads