This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I'm trying to render my scene with Mental Ray.
Then there would be these bright spots that appear.
What are some of the causes of these bright spots?
I'm thinking that it's got something to do with transparency but it seems that other ares without it area also affected.
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