Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-12-2002 , 01:44 PM
cavalt's Avatar
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Poly To SubDiv Male Model

Hey all. It's been a while since I've been in this forum and just about the same amount of time I've been playing with Maya. I had a chance to tinker with my model and finish the body. All that's left is the head. "Buddy" was created using Maya Unlimited 4.0 and the Polygons to SubDiv technique. Let me know what you guys think.

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# 2 04-12-2002 , 01:46 PM
cavalt's Avatar
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Here is a close up of one of his hands.

# 3 04-12-2002 , 03:03 PM
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Great start cavalt, the hands look great. Just try and watch the hip and neck area. Great work.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 4 04-12-2002 , 03:10 PM
cavalt's Avatar
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Yea. After looking at it the legs should start a little higher up the hip. The neck, however, will adjusted when the head is done.

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