Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-02-2007 , 01:47 PM
Galadiel's Avatar
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Assault Mech - Final

and here is my final mech from Kurts tutorial

i hope you like it

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# 2 14-02-2007 , 02:02 PM
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very pretty... although i'm sure you'll hear 'it looks like it's going to fall over'. user added image


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# 3 14-02-2007 , 02:40 PM
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Looks great!
I attempted it as my first project but subDs killed it along with my patience :p Nice to see someone's done it properly!

And the thing about it leaning over: if you look in the pics on the tutorial's page, you can see the model has been rigged and moved to compensate for the weight at the front, so if you do the same it should be fine!

Good job!

# 4 15-02-2007 , 08:47 AM
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yeah....i know it would fall over in real life user added image

i did it to increase my modeling skills and for that, it's ok.

My next model is more realistic...hehe user added image

# 5 01-03-2007 , 02:12 AM
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how did u light and render that? Im looking for a simple way to create a scene like that for my models

cheers

# 6 01-03-2007 , 03:15 PM
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Hi rcb25

i used a single directional light and rendered it with ambient occlusion.

Galadiel

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