Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 04-03-2007 , 12:03 PM
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Character face with mapping (almost done)

guys ^^

just have been testing it...and pre ^^ finished


Last edited by zhimama; 11-03-2007 at 07:53 AM.
# 2 05-03-2007 , 07:43 AM
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Looks good :attn:


Hä?
# 3 05-03-2007 , 08:22 PM
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Originally posted by Peppomanien
Looks good :attn:

actually, because the colour issue( monitor ) , causes me so comfused... someone monitors looks great and someone the colour looks awful...like a deadbody colour...

but, however...it still been testing...and i will put the final out put soon...

# 4 06-03-2007 , 05:25 AM
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So it seems my monitor is a good one...^^

However, I like it! I couldn´t do that (maybe the modeling but not the texturing)!

Keep it up.


Hä?
# 5 09-03-2007 , 09:25 AM
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Hi, this is my final output ^^
Hope u guys like it

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# 6 09-03-2007 , 10:23 AM
Acid44
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chill with the triple post man

looks good hope i could texture like that some day i love how you put in some imperfections most people wouldnt do thatuser added image

# 7 09-03-2007 , 10:36 AM
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sorry for the triple upload ^^ not on purpose...don't know something wrong when i was uploading...

however, i am still unsatisfied with the colour texture...

but...

# 8 09-03-2007 , 05:42 PM
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The mouth is too small and the eyes has no life.

# 9 09-03-2007 , 11:28 PM
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lol, tvholicjames, do you have a better picture user added image?
your so harsh user added image. the eyes are just a little dim.
mouth is fine

# 10 10-03-2007 , 12:01 AM
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a little change for eyelash and some part of texture...

how about this time ?

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# 11 10-03-2007 , 12:10 AM
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Originally posted by bobalie
lol, tvholicjames, do you have a better picture user added image?
your so harsh user added image. the eyes are just a little dim.
mouth is fine

That wasn't that harsh. You post your work up to get crits for it. If there was somthign wrong with my models i would want straight answers.

The model is looking good user added image The corner of the mouth is a bit off iv'e noticed though. Other than that great work on the texturing. Can we see a wire?


"If Less is more then think how much more more would be..."


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# 12 10-03-2007 , 12:27 AM
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Originally posted by Some Guy
That wasn't that harsh. You post your work up to get crits for it. If there was somthign wrong with my models i would want straight answers.

The model is looking good user added image The corner of the mouth is a bit off iv'e noticed though. Other than that great work on the texturing. Can we see a wire?

thanks for opinions.

i posted my modeling at W .I.P section before...

i did my best for this modeling ...it's not easy for me actually...^^because i just finished maya course last week and as a beginner for maya

anyway...thanks for response ^^


Last edited by zhimama; 10-03-2007 at 04:08 AM.
# 13 10-03-2007 , 01:30 AM
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Its great for a begginer. It kicks my first works


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# 14 12-03-2007 , 04:26 PM
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The mouth should be wider than the width of the nose. It is still not wide enough right now even though the texture is good. But the anatomy is wrong. Just use a mirror and look at yourself or pick up a magazine or an anatomy book.

The anatomy of the width of the mouth is off.

# 15 12-03-2007 , 04:33 PM
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The bottom of the nose to the bottom of the mouth forms a triangle. Hope it won't ruin your UVs just to fix it.

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