Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 19-03-2007 , 10:48 PM
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Yeap maya has a soft modification tool that did the job for me. Here is the trunk . The seam in the middle is because I didnt weld the two halves together. Going to hit the bed my eyes hurt user added image user added image Comments are welcome as always.

user added image

After looking at that image do you all think i need to give the vents a bit more arc?


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# 17 24-03-2007 , 05:38 AM
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Hello everyone,
Time for another update. Did the bumpers and side trim. Still need the Ghia Emblem, logo on the engine hood, and windshield. Then I need to weld both halfs together and tweak the mesh some more. Wish maya had symmetry tool. Anyways C&C are welcome.

user added image
user added image
user added image

Also here is a paint test. Tell me what you think of the color. Thanks

user added image


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# 18 24-03-2007 , 07:36 AM
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Very orange,

I would go for a red body with black or cream roof myself, personal preference though.

The model looks good so far but there is a bit of rippling in the rear fender (see image).

Take it easy,

Mat.

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# 19 24-03-2007 , 09:08 AM
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Thanks for pointing that out I will fix that.


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# 20 24-03-2007 , 12:32 PM
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here are some bumps i spotted on the mesh.

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# 21 24-03-2007 , 12:43 PM
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Wish maya had symmetry tool

If you duplicate one half with a negative scale and as an instance you get a "symmetrical tool"

# 22 24-03-2007 , 12:44 PM
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Hi whiteboy,
Good to see some more updates. Just wanted to say it's looking pretty darn good so far.

# 23 24-03-2007 , 01:48 PM
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younglion: Thanks for showing me that. Will fix it asap.

DJblazer: Cool, thanks for showing me that little tip.

Perfecto: As always thanks for the kind words.


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# 24 25-03-2007 , 09:46 AM
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Not much time today but managed to fix a few mesh errors and get this logo done. Tell me what you think of it. Thanks

user added image
user added image

Here is another shot of the logo on the car and a wire.
user added image


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Last edited by whiteboy; 25-03-2007 at 10:28 AM.
# 25 25-03-2007 , 02:12 PM
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It's getting nice and better :attn:


"One day someone tells me that I was no one, no one is perfect, if God is perfect so I'm God" - No One
# 26 25-03-2007 , 09:04 PM
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the logo looks great man, you using subds for smoothing right. how long did it take you to model the logo.

# 27 26-03-2007 , 02:19 AM
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The logo took me about 20min or so I did the curves in Illustrator then just imported into maya and did a beveled plus on them. Then I just did cuts on the front face to make all quads with one or two tris. Other then that was extremely easy. I was surprised myself at how easy it was. Thanks for the comments everyone. More updates to come.


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# 28 26-03-2007 , 05:06 AM
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# 29 26-03-2007 , 08:02 AM
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Oi VE!! I like it a lot!!! Very cool color for it! I think a little differently than happymat. I think that either the pure orange, or a black body with a cream colored roof with the red interior. Very nice modelling and text! KUTAW!!!

Sparticus


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# 30 26-03-2007 , 08:31 AM
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WOW everyone I appreciate the input really drives me to continue. Thanks.


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