Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 13-06-2007 , 11:13 PM
VegazZz's Avatar
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Join Date: Jun 2007
Location: Holland
Posts: 2

Modeling menu - Human basic form

Hello everyone,

I'm new to maya, and basically to the 3d-design world.
After I installed Maya I went on the internet to find some toturials. What I found was this site, wich looked very good and helpfull so I downloaded the * Human Basic Form * I was excited, started up my maya and began to watch the movie... now the very first thing i needed to do after i created a save-folder was set my menu on * Modeling * . Problem is: I dont have that menu-section.... I only have:

-Animation
-Polygons
-Surfaces
-Dynamics
-rendering
-Ncloth
-customize...

Now before i begin i just want to know if this is important and where i can find this menu-setting.

thanks in advance.


Minion of the Great Carebear
# 2 13-06-2007 , 11:40 PM
Jr.Who
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Posts: n/a
When Maya 8 came out, they (Autodesk) redesigned the interaface. Modeling has been split up into 2 sections (Polygons and Surfaces (NURBS)). It might take a little while to get used to, but it's better.

# 3 13-06-2007 , 11:43 PM
VegazZz's Avatar
Registered User
Join Date: Jun 2007
Location: Holland
Posts: 2
Thanks alot, I thought they did something like that, but I didnt know the programm and i didnt want to run into problems halfway into the project. Now I can start with confidence!

Thanks again jr. Who

-VegazZz


Minion of the Great Carebear
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