View Poll Results: what kind of track?
a rally track through a desert like a segment of the dakar challenge 10 50.00%
a le mans type track most likely laguna seca 10 50.00%
Voters: 20. You may not vote on this poll

Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 46 07-06-2007 , 09:07 PM
Acid44
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little bit of progress- green circled areas and all that younglion mentioned are gonna be fixed nowuser added image

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# 47 08-06-2007 , 03:25 AM
Acid44
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stupid tornado

made a bit of progress a few hours ago but the power went so i couldn't post

is small but it took me a while im gonna remake the rear bumper and might have to wait till tommorow for the changes younglion mentioned

# 48 08-06-2007 , 03:27 AM
Acid44
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forgot pic again

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# 49 08-06-2007 , 09:18 AM
Acid44
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update!

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# 50 10-06-2007 , 11:47 PM
Acid44
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UPDATE!!!!!

remade the bumper and now im gonna do some work to make the under-side of the car look a bit less plainuser added image

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# 51 11-06-2007 , 01:19 AM
Acid44
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made some exhaust pipes and started the interior im gonna try to find some nismo style interior references and same for the bottom of the car, also i added a bit to the hood and bumperuser added image

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# 52 11-06-2007 , 07:53 PM
Acid44
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started the rear lights and i need some help...

i need to know what would be easier for the actual plastic part, to try to model it in or to boolean it... any help on how to do this would be great thanksuser added image

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# 53 12-06-2007 , 02:39 PM
Acid44
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update... minorish

started wheels the tread and all that is going to be uv/bump mapped in:zzz: thats probably all for today

btw SOMEONE REPLY AND TELL ME WHAT YOU THINK DAMN IT!:p

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# 54 12-06-2007 , 04:00 PM
Jr.Who
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Originally posted by acid44
btw SOMEONE REPLY AND TELL ME WHAT YOU THINK DAMN IT!:p

I like the pretty different colors of the wireframe in the pic above.

É

:lmao:

# 55 13-06-2007 , 11:41 AM
Acid44
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not about the colours...user added image

# 56 14-06-2007 , 08:28 AM
you need to do some serious tweeking of the mesh on the car, try building it as simple as possible, get the car blocked in, then go through adding the detail because at the moment some areas are not working and try to keep your polys to 4 sides. good luck

# 57 14-06-2007 , 08:59 AM
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Seems pretty ok
But still bit hard for me since I'm not a car expert, not in modelling anyway!

Make things a bit trounder I guess andthose exhaust are bit TOO much, since they should not be next but on top of each other.
imho

gr
M


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# 58 14-06-2007 , 06:28 PM
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Acid it seems like the mesh is coming along but I would advise that you look at the flow of some of your edge loops and perhaps try and reroute a few to get a cleaner mesh, also it looks like you might get a little pinching here and there due to the fact that some of your edges seem a little bunched.I don't think this mesh is beyond fixing up though ,just spend a little time on refining it before continuing on.

regards J.S.




2 x Modeling Challenge Winner
# 59 15-06-2007 , 05:43 AM
Acid44
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im pausing this for a few days while i work on a pagani zonda for a friend ill post that in this thread as i work toouser added image

heres what i got so far, i know theres a bit of pinching in the front

... 1982 faces for the smoothed version so far

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Last edited by Acid44; 15-06-2007 at 05:52 AM.
# 60 17-06-2007 , 05:41 PM
Acid44
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skyline still holding but i may end up using this zonda instead im having a lot of fun making it and its a really sexy car

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