Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I seem to have some sort of fetish of modeling game controllers....so here's another one. My Gravis Gamepad that I used like 10 years ago for the PC. Model is done. Next UV-mapping.
I keep on meaning to have a play with Maxwell but I get so caught up in my animation stuff and I've been led to believe that it's more suited to stills due to it's lengthy render times.
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