This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I found in the web filter forge, a program for computing Normal Maps.
But where do I insert a normal Map in Maya?
Is there a specific Material for that input channel?
I road an article in the Anno 1701 community, that normal Maps are used to save Polygons! They said that they render a poly cube to a sphere through the normal Map!
It gives much more Detail with the Map.
A bump or Displacement Map donĀ“t realize that!
open your browseropen your preffered search engine(like google) and type in; 'normal mapping".
When the search is completed you will find a lot off tutorials and explanations on normal mapping.
Btw you don't need an external program to generate a normal map in maya.
good luck
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