This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I've recently started a new project to try some new techniques involving the eyes. I'm attempting to find the best method in creating oversized eyes (as illustrated by the photo I found and attached to this letter). I'm unfamiliar with the methods available for such a model allowing it to blink.
I'm currently using Maya 8 and I need to do this using polygons. If there is an experienced modeler or animator who is familiar with this method, I would greatly appreciate hearing from you.
The photo attached illustrates what I am trying to do. I haven't had much success in creating a clean looking pair of eyes, so I hope somebody will be able to assist me.
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