This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
if you want to post multiple pics you have to upload them somewhere (like photobucket or a similar site) then use "[IMG]LINK TO PICTURE[/IMG" with one of these ] after the last IMG)
Hi Guys, thank you a bunch. Here is a head shot. Can someone help me with the hair? I been trying to get the hair to showup on the poly shapes. I made a color map and a grayscale bump.
Ahh, I forgot about the jacket. All I did was UV mapped the model and took a picture of my jacket laying flat. It took a little bit of time to get the logo right but, I just went for it and it seemed to come out ok..
Yeap, This video tut is from nomeworkshop. I learned alot from it too. I also learned alot from my school on how to sketch my own characters etc and model them. This is my first low-poly character though from a tut.
I did the texture on my own since I already had experience from the jedi starfighter from simplymaya. I hope to revamp my other character in maya since I gained alot of xp for this. The clown also went up really fast from the experience.
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